Assassin’s Creed: Unity – cerinte de sistem

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Assassin’s Creed: Unity este unul din cele mai asteptate jocuri de la sfarsitul acestui an de catre toti fanii celebrei serii lansata de Ubisoft. Lansarea oficiala a jocului in Europa va avea loc pe data de 13 noiembrie 2014. Jocul va fi disponibil pe PC si ultimele versiuni de Xbox si Play Station. Cei de la Ubisoft nu au confirmat inca oficial ca cerintele minime de sistem aparute pe internet sunt cele adevarate. Acestea au fost lansate pe internet de distribuitorul sud-corean al celor de la Ubisoft, Games.

Iata cerintele minime de sistem pentru PC:

RAM: 6GB
Procesor: Intel Core® i5-2500K @ 3.3 GHz or AMD FX-8350 @ 4.0 GHz
Hard Disk: 55 GB liberi
Placa Video: NVIDIA GeForce® GTX 680 or AMD Radeon HD 7970
Placa de Sunet: DX9.0c
OS: Windows® 7 SP1 64-Bit

Odata cu lansarea cerintelor minime de sistem, Assassin’s Creed: Unity a primit si un trailer nou in care fanii jocului pot vedea cateva din activitatiile de care pot avea parte in noul joc al celor de la Ubisoft. Iata trailer-ul:
[youtube http://www.youtube.com/watch?v=Nb4WPV-aOfo]

Asa cum ne-au obisnuit cei de la Ubisoft, in noul joc Assassin’s Creed jucatorii pot intalni figuri celebre din istoria omenirii precum Napoleon sau Marchizul de Sade. Fanii jocului vor putea incerca Unity si pe versiunile de console la rezolutia de 900p (1600×900) cu frame de 30 cadre/secunda.

V-am dat un mic indiciu cu privire la locatia actiunii cand am facut referire la figurile celebre pe care le veti intalni pe parcursul jocului. Actiunea din Unity se va defasura in timpul Revolutiei Franceze la Paris. Eroul principal va fi de aceasta data Arno Victor Dorian. Jocul va dispune atat de o campanie single player cat si de cateva misiuni la modul cooperativ ce pot fi incercate cu patru jucatori.

One comment

  1. I have to agree with Joe on this one. I’m not saying that I wtsaed my money on this game, because it was worth it, but the story and the characters, were really dull and boring. I can’t name even one character from the game who sticks out. There is none. And that’s sad. In Ezio’s story there were plenty of interesting and memorable characters, and not just that good guys, but the villains as well. The setting, well I am not a huge fan of the american revolution it was rather boring in school and sadly the game didn’t changed my opinion on this one. What I missed from the game is the wonderful charm of the setting, like the Italian renaissance. It really breaks the immersion for me, even though the music was great, it never kicked in, that indescribable fire, which made me love the previous three games. The combat was fun, the hunting was fun too, although what’s the point using traps, if I can easily chase down every animal in the game? There was no real challenge here, which is disappointing. This part of the combat should have been much more challenging. Wasted opportunity here. Desmond and the ending, I am sick of this guys, why can they do something simple for a change? I don’t need some big reveal or twist at the end, just a nice satisfying conclusion. Is it too much to ask? Overall I liked this game, but not as much as I liked Ezio and his story. On a side note, blinding white loading screen??? and what’s worse they are all over the place, you can’t even skin an animal, or begin a mission, start a conversation, or pick up something without an utterly useless and annoying loading screen, Ahhh! ah yeah, I love the board games, man there is the challenge, Fanorona! I played it for hours and still can’t win, it’s impossible. Good review AJ as always! Thanks

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